Brawl - Fox - Common Subroutine 0x1e22c

  1. IntVariableIncrement { variable: RandomAccessInt (0x0) }
  2. if (BoolIsTrue RandomAccessBool(EnableActionTransition))
    1. if (ButtonNotPressed value(2))
      1. BoolVariableSetTrue { variable: RandomAccessBool(Shorthop) }
  3. else
    1. if ((InternalConstantInt(ControlStickYAxis) LessThan InternalConstantInt (0xc44)))
      1. BoolVariableSetTrue { variable: RandomAccessBool(Shorthop) }