Brawl - Mario - Common Subroutine 0x138c4
            - if (not(Unknown(10019))) - if (BoolIsTrue RandomAccessBool (0x11)) - IfStatementAnd (not(BoolIsTrue LongtermAccessBool(HasHammer)))
- if (not(BoolIsTrue RandomAccessBool(EnableActionTransition))) - AllowInterrupts
- SetAirGround(0)
- EnableInterruptGroup(AirSpecial)
- LedgeGrabEnable(Unknown(4))
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
 
- if ((InternalConstantInt(UpKnockback) LessThanOrEqual scalar(0))) - EnableInterruptGroup(AirTreadjump)
- EnableInterruptGroup(AirWalljump)
- EnableInterruptGroup(AirJump)
 
- Subroutine(0x21c20)