Brawl - Peach - Subroutine - 0x2920

  1. UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 64 })] }
  2. Case(0)
  3. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
  4. AsyncWait(15.0)
  5. Rumble { unk1: 13, unk2: 0 }
  6. Case(1)
  7. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 2 }
  8. AsyncWait(15.0)
  9. Rumble { unk1: 13, unk2: 0 }
  10. Case(2)
  11. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 3 }
  12. AsyncWait(15.0)
  13. Rumble { unk1: 13, unk2: 0 }
  14. EndSwitch
  15. AsyncWait(35.0)
  16. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 2 }