Brawl - Pikachu - Subroutine - 0x168e8
- if (OnGround)
- IfStatementAnd ((RandomAccessInt(ThrowDataParam1) NotEqual scalar(0)))
- Subroutine(0xaab0)
- if (OnGround)
- IntVariableSet { variable: RandomAccessInt(ThrowDataParam1), value: 0 }
- else
- IntVariableSet { variable: RandomAccessInt(ThrowDataParam1), value: 2 }