LXP2.1 - Lucina - Subroutine - 0x28e2c

  1. IntVariableIncrement { variable: RandomAccessInt (0x0) }
  2. if ((RandomAccessInt (0x0) GreaterThanOrEqual scalar(60)))
    1. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
    2. BoolVariableSetFalse { variable: LongtermAccessBool (0x5a) }
    3. BoolVariableSetFalse { variable: LongtermAccessBool (0x5b) }
    4. BoolVariableSetFalse { variable: LongtermAccessBool (0x5c) }
    5. BoolVariableSetFalse { variable: LongtermAccessBool (0x5d) }
    6. BoolVariableSetFalse { variable: LongtermAccessBool (0x5e) }
    7. BoolVariableSetFalse { variable: LongtermAccessBool (0x5f) }
  3. else
    1. if ((RandomAccessInt (0x0) GreaterThanOrEqual scalar(50)))
      1. BoolVariableSetFalse { variable: LongtermAccessBool (0x5a) }
      2. BoolVariableSetFalse { variable: LongtermAccessBool (0x5b) }
      3. BoolVariableSetFalse { variable: LongtermAccessBool (0x5c) }
      4. BoolVariableSetFalse { variable: LongtermAccessBool (0x5d) }
      5. BoolVariableSetFalse { variable: LongtermAccessBool (0x5e) }
      6. BoolVariableSetTrue { variable: LongtermAccessBool (0x5f) }
    2. else
      1. if ((RandomAccessInt (0x0) GreaterThanOrEqual scalar(40)))
        1. BoolVariableSetFalse { variable: LongtermAccessBool (0x5a) }
        2. BoolVariableSetFalse { variable: LongtermAccessBool (0x5b) }
        3. BoolVariableSetFalse { variable: LongtermAccessBool (0x5c) }
        4. BoolVariableSetFalse { variable: LongtermAccessBool (0x5d) }
        5. BoolVariableSetTrue { variable: LongtermAccessBool (0x5e) }
        6. BoolVariableSetFalse { variable: LongtermAccessBool (0x5f) }
      2. else
        1. if ((RandomAccessInt (0x0) GreaterThanOrEqual scalar(30)))
          1. BoolVariableSetFalse { variable: LongtermAccessBool (0x5a) }
          2. BoolVariableSetFalse { variable: LongtermAccessBool (0x5b) }
          3. BoolVariableSetFalse { variable: LongtermAccessBool (0x5c) }
          4. BoolVariableSetTrue { variable: LongtermAccessBool (0x5d) }
          5. BoolVariableSetFalse { variable: LongtermAccessBool (0x5e) }
          6. BoolVariableSetFalse { variable: LongtermAccessBool (0x5f) }
        2. else
          1. if ((RandomAccessInt (0x0) GreaterThanOrEqual scalar(20)))
            1. BoolVariableSetFalse { variable: LongtermAccessBool (0x5a) }
            2. BoolVariableSetFalse { variable: LongtermAccessBool (0x5b) }
            3. BoolVariableSetTrue { variable: LongtermAccessBool (0x5c) }
            4. BoolVariableSetFalse { variable: LongtermAccessBool (0x5d) }
            5. BoolVariableSetFalse { variable: LongtermAccessBool (0x5e) }
            6. BoolVariableSetFalse { variable: LongtermAccessBool (0x5f) }
          2. else
            1. if ((RandomAccessInt (0x0) GreaterThanOrEqual scalar(10)))
              1. BoolVariableSetFalse { variable: LongtermAccessBool (0x5a) }
              2. BoolVariableSetTrue { variable: LongtermAccessBool (0x5b) }
              3. BoolVariableSetFalse { variable: LongtermAccessBool (0x5c) }
              4. BoolVariableSetFalse { variable: LongtermAccessBool (0x5d) }
              5. BoolVariableSetFalse { variable: LongtermAccessBool (0x5e) }
              6. BoolVariableSetFalse { variable: LongtermAccessBool (0x5f) }
            2. else
              1. if ((RandomAccessInt (0x0) LessThan scalar(10)))
                1. BoolVariableSetTrue { variable: LongtermAccessBool (0x5a) }
                2. BoolVariableSetFalse { variable: LongtermAccessBool (0x5b) }
                3. BoolVariableSetFalse { variable: LongtermAccessBool (0x5c) }
                4. BoolVariableSetFalse { variable: LongtermAccessBool (0x5d) }
                5. BoolVariableSetFalse { variable: LongtermAccessBool (0x5e) }
                6. BoolVariableSetFalse { variable: LongtermAccessBool (0x5f) }