Rukai Data
Brawl
P+
PM3.6
PM3.02
LXP2.1
DoctorMario
Ganon-Mage
Geno
Lucina
MetalSonic
Pichu
Ridley-Classic
Ridley-Modern
Shadow
Waluigi
YoungLink
LXP2.1 - MetalSonic - Action - 0xfc
Entry Script (Common)
UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
Exit Script (Common)
0x0 Wait
0x1 Walk
0x2 WalkBrake
0x3 Dash
0x4 Run
0x5 RunBrake
0x6 Turn1
0x7 Turn2
0x8 TurnRun
0x9 TurnRunBrake
0xa JumpSquat
0xb Jump
0xc JumpAerial
0xd Multijump
0xe Fall
0xf FallAerial
0x10 FallSpecial
0x11 Squat
0x12 SquatWait
0x13 SquatF
0x14 SquatB
0x15 SquatRv
0x16 LandingHeavy
0x17 LandingLight
0x18 LandingLagAerialAttack
0x19 LandingFallSpecial
0x1a GuardOn
0x1b Guard
0x1c GuardOff
0x1d GuardDamage
0x1e EscapeN
0x1f EscapeF
0x20 EscapeB
0x21 EscapeAir
0x22 Rebound
0x23 Rebound2
0x24 Jab
0x25 RapidJab
0x26 AttackDash
0x27 AttackS3
0x28 AttackHi3
0x29 AttackLw3
0x2a AttackS4Start
0x2b AttackS4Hold
0x2c AttackS4S
0x2d AttackLw4Start
0x2e AttackLw4Hold
0x2f AttackLw4
0x30 AttackHi4Start
0x31 AttackHi4Hold
0x32 AttackHi4
0x33 AerialAttack
0x34 Catch
0x35 CatchPull
0x36 CatchDash
0x37 CatchWait1f
0x38 CatchTurn
0x39 CatchWait
0x3a CatchAttack
0x3b CatchCut
0x3c Throw
0x3d CaptureWait
0x3e CaptureWaitHi
0x3f CaptureDamage
0x40 CaptureCut
0x41 CaptureJump
0x42 Thrown
0x43 GroundHit
0x44 AirHitLand
0x45 Hitstun
0x46 HitGround
0x47 HitWall
0x48 HitCeiling
0x49 DamageFall
0x4a HitGroundTumble
0x4b HitWallTumble
0x4c HitCeilingTumble
0x4d DownWait
0x4e
0x4f DownEat
0x50 DownFoward
0x51 DownStand
0x52 DownForward
0x53 DownAttack
0x54 DownBound
0x55 DownDamage
0x56 ShieldBreak
0x57 ShieldBreakBound
0x58 ShieldBreakBound
0x59 FuraFuraStart
0x5a FuraFura
0x5b FuraFuraEnd
0x5c FuraSleepStart
0x5d FuraSleepLoop
0x5e FuraSleepEnd
0x5f DekuNutStun
0x60 Passive
0x61 PassiveStand
0x62 PassiveWall
0x63 PassiveWallJump
0x64 PassiveCeil
0x65 RunIntoWall
0x66 HitHeadOnWall
0x67 Walljump
0x68 WallclingStart
0x69 WallclingWait
0x6a WallclingEnd
0x6b
0x6c WallclingJump
0x6d Footstool
0x6e GetFootstooled
0x6f FootstoolStand
0x70 GetFootstooledAirStart
0x71 GetFootstooled2
0x72 Pass
0x73 CliffCatchStart
0x74 CliffCatch
0x75 CliffWait
0x76 CliffAttack
0x77 CliffClimb
0x78 CliffEscape
0x79 CliffJumpStart
0x7a CliffJumpEnd
0x7b
0x7c Ottotto
0x7d OttottoWait
0x7e EdgeSlip
0x7f FireTether
0x80 TetherAiming
0x81 TetherGrabbingStage
0x82 TetherRise
0x83
0x84 GlideStart
0x85 GlideDirection
0x86 GlideLanding
0x87 GlideAttack
0x88 GlideEnd
0x89 Slip
0x8a SlipDown
0x8b SlipTurn
0x8c SlipDash
0x8d SlipWait
0x8e SlipStand
0x8f SlipAttack
0x90 SlipEscapeF
0x91 SlipEscapeB
0x92 LadderClimb
0x93
0x94 LadderWait
0x95
0x96 GrabItem
0x97 GrabHeavyItem
0x98
0x99
0x9a
0x9b ThrowItem
0x9c ThrowItemRun
0x9d ThrowHeavyItem
0x9e NeutralSwingItem
0x9f TiltSwingItem
0xa0 SmashSwingItemWindup
0xa1 SmashSwingItem
0xa2 SmashSwingItemCharge
0xa3 DashSwingItem
0xa4
0xa5
0xa6
0xa7
0xa8
0xa9
0xaa
0xab
0xac
0xad
0xae
0xaf ItemScrew
0xb0 ItemScrew
0xb1 ItemScrewFall
0xb2 ItemAssist
0xb3 SwimFall
0xb4 SwimRise
0xb5 SwimDamage
0xb6 Swim
0xb7 SwimF
0xb8 SwimEnd
0xb9 SwimTurn
0xba SwimJumpSquat
0xbb SwimDrown
0xbc SwimDrownOut
0xbd Death
0xbe Respawn
0xbf
0xc0
0xc1
0xc2
0xc3
0xc4 SpringJump
0xc5
0xc6 EatenByFishOnSummit
0xc7
0xc8
0xc9
0xca
0xcb
0xcc CaptureChomp
0xcd
0xce
0xcf CaptureFalconDive
0xd0 BeingInhaled
0xd1 CaptureInhale
0xd2
0xd3
0xd4
0xd5
0xd6 CaptureMonkeyFlip
0xd7
0xd8
0xd9
0xda
0xdb
0xdc
0xdd
0xde
0xdf
0xe0
0xe1
0xe2
0xe3
0xe4
0xe5
0xe6 DarkDiveGrabbed
0xe7 FlameChokeGroundGrabbed
0xe8 FlameChokeAirGrabbed
0xe9 FlameChokeAirPlummetingGrabbed
0xea FlameChokeScramble
0xeb EggImminent
0xec CaptureEgg
0xed
0xee CaptureFlyingSlam
0xef
0xf0
0xf1
0xf2
0xf3
0xf4
0xf5
0xf6
0xf7
0xf8
0xf9
0xfa CaptureMasterHand
0xfb
0xfc
0xfd
0xfe
0xff
0x100
0x101
0x102
0x103
0x104
0x105
0x106
0x107
0x108
0x109
0x10a
0x10b Unloaded
0x10c Appeal
0x10d AppealSmash
0x10e Entrance
0x10f Victory
0x110 Loss
0x111
0x112 SpecialN
0x113 SpecialS
0x114 SpecialHi
0x115 SpecialLw
0x116 Final
0x117
0x118
0x119
0x11a
0x11b
0x11c
0x11d
0x11e
0x11f