LXP2.1 - MetalSonic - Subroutine - 0x1b010

  1. FloatVariableSet { variable: LongtermAccessFloat (0x62), value: InternalConstantInt(VerticalCharacterVelocity) }
  2. SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.0, x_set: true, y_set: true })
  3. AddVelocity { x_vel: Variable(LongtermAccessFloat(Address(99))), y_vel: Variable(LongtermAccessFloat(Address(98))) }