LXP2.1 - Waluigi - Subroutine - 0x2008c

  1. AsyncWait(0.0)
  2. CreateHitBox(HitBoxArguments { bone_index: 7, hitbox_id: 0, set_id: 0, damage: Constant(2.0), trajectory: 345, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 45, size: 3.3, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 1.0, hitlag_mult: 1.0, sdi_mult: 0.5, effect: Trip, unk1: false, sound_level: 0, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: false, direct: true, unk6: 0 })
  3. CreateHitBox(HitBoxArguments { bone_index: 8, hitbox_id: 1, set_id: 0, damage: Constant(2.0), trajectory: 345, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 45, size: 4.5, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 1.0, hitlag_mult: 1.0, sdi_mult: 0.5, effect: Trip, unk1: false, sound_level: 0, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: false, direct: true, unk6: 0 })
  4. SyncWait(8.0)
  5. DeleteAllHitBoxes
  6. AsyncWait(14.0)
  7. CreateHitBox(HitBoxArguments { bone_index: 7, hitbox_id: 0, set_id: 0, damage: Constant(1.0), trajectory: 345, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 45, size: 3.3, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 1.0, hitlag_mult: 1.0, sdi_mult: 0.5, effect: Normal, unk1: false, sound_level: 0, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: false, direct: true, unk6: 0 })
  8. CreateHitBox(HitBoxArguments { bone_index: 8, hitbox_id: 1, set_id: 0, damage: Constant(1.0), trajectory: 345, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 45, size: 4.5, x_offset: 0.0, y_offset: 0.0, z_offset: -1.2, tripping_rate: 1.0, hitlag_mult: 1.0, sdi_mult: 0.5, effect: Normal, unk1: false, sound_level: 0, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: false, direct: true, unk6: 0 })
  9. SyncWait(3.0)
  10. DeleteAllHitBoxes