P+ - Charizard - Subroutine - 0x21340
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- FloatVariableSet { variable: RandomAccessFloat (0xa), value: 0 }
- if ((InternalConstantInt(HorizontalCharacterVelocity) LessThanOrEqual scalar(1.215)))
- FloatVariableSet { variable: RandomAccessFloat (0xa), value: 0.06 }
- else
- if ((InternalConstantInt(HorizontalCharacterVelocity) LessThan scalar(1.275)))
- FloatVariableSet { variable: RandomAccessFloat (0xa), value: 1.275 }
- FloatVariableSubtract { variable: RandomAccessFloat (0xa), value: InternalConstantInt(HorizontalCharacterVelocity) }
- AddVelocity { x_vel: Variable(RandomAccessFloat(Address(10))), y_vel: Constant(-0.03575) }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }