P+ - Peach - Action - 0x3c Throw
Entry Script
- Subroutine(Offset { offset: 0xffffffff, origin: 0x75ec })
- if (BoolIsTrue LongtermAccessBool (0x46))
- BoolVariableSetFalse { variable: RandomAccessBool (0x11) }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x46) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- IntVariableSet { variable: RandomAccessInt (0x0), value: 28 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 29 }
- Subroutine(0xfc30)
- else
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- PreviousInterruptAddRequirement(not(IsHoldingSomeoneInGrab))
- CreateInterrupt { interrupt_id: None, action: 0x10a, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- SetAirGround(15)
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 }), Bool(false), Variable(Variable { memory_type: RandomAccess, data_type: Float, address: 4 })] }
Exit Script (Common)