PM3.02 - Ganondorf - Action - 0x118
Entry Script
- FrameSpeedModifier { multiplier: 0.0, unk: 0 }
- SyncWait(1.0)
- ChangeSubactionRestartFrame(SpecialS)
- Subroutine(0x1b1e0)
- SetAirGround(6)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
Exit Script