PM3.02 - Ganondorf - Subroutine - 0x1ca20
- loop Infinite times:
- if (OnGround)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
- SetEdgeSlide(Unknown(2))
- Subroutine(0x1b270)
- EnableInterrupt(0)
- DisableInterrupt(1)
- SetAirGround(15)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- if (InAir)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetEdgeSlide(Airbourne)
- Subroutine(0x1b2b0)
- EnableInterrupt(1)
- DisableInterrupt(0)
- SetAirGround(0)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest