PM3.02 - Marth - Action - 0x1e EscapeN

Entry Script (Common)

  1. ControllerUnk01
  2. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  3. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  4. PreviousInterruptAddRequirement(OnGround)
  5. ChangeSubactionRestartFrame(EscapeN)
  6. Rumble { unk1: 24, unk2: 0 }
  7. CallEveryFrame { thread_id: 9, script: 0x116a4 }

Exit Script (Common)