PM3.02 - Pit - Subroutine - 0x259c8

  1. if (RollADie value(3))
    1. SoundEffect1(686)
  2. else
    1. if (RollADie value(2))
      1. SoundEffect1(687)
    2. else
      1. if (CharacterExists)
        1. SoundEffect1(688)