PM3.02 - Samus - Action - 0x11b

Entry Script

  1. if (BoolIsTrue RandomAccessBool(EnableActionTransition))
    1. ChangeSubactionRestartFrame(SpecialAirNStart)
    2. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  2. else
    1. ChangeSubaction(SpecialAirNStart)
  3. SetEdgeSlide(Airbourne)
  4. SetAirGround(10)
  5. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: AnimationEnd }] }
  6. LoopRest
  7. DisableInterrupt(0)
  8. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
  9. if ((LongtermAccessInt(Temp2) GreaterThanOrEqual InternalConstantInt (0x5dc0)))
    1. CreateInterrupt { interrupt_id: None, action: 0x11a, requirement: (ButtonTap) }
  10. else
    1. CreateInterrupt { interrupt_id: None, action: 0x118, requirement: (ButtonTap) }

Exit Script