PM3.02 - Wario-Man - Common Subroutine 0x9019a420

  1. FloatVariableSet { variable: RandomAccessFloat(EnableTurnWhenBelowZero), value: InternalConstantInt(CharacterDirection) }
  2. if ((InternalConstantInt(PreviousAction) Equal scalar(33)))
    1. FloatVariableSet { variable: RandomAccessFloat (0x7), value: InternalConstantInt(HorizontalCharacterVelocity) }
    2. FloatVariableMultiply { variable: RandomAccessFloat (0x7), value: -0.75 }
    3. BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
    4. UnknownEvent { namespace: 0xe, code: 0x1, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Float, address: 7 }), Value(0)] }
    5. BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
  3. Return