PM3.02 - Yoshi - Action - 0x11a
Entry Script
- ItemVisibility(false)
- UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- if (OnGround)
- ChangeSubactionRestartFrame(SpecialSEnd)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- SetAirGround(10)
- ChangeSubactionRestartFrame(SpecialAirSEnd)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- SetVelocity { x_vel: 0.0, y_vel: 0.0 }
- FloatVariableMultiply { variable: LongtermAccessFloat (0x46), value: 0.6 }
- AddVelocity { x_vel: Variable(LongtermAccessFloat(Address(70))), y_vel: Constant(0.025) }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- BoolVariableSetTrue { variable: LongtermAccessBool (0x70) }
- loop Infinite times:
- FrameSpeedModifier { multiplier: 1.2, unk: 0 }
- LoopRest
- if (OnGround)
- SetEdgeSlide(StayOn)
- ChangeSubaction(SpecialSEnd)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- SetEdgeSlide(Airbourne)
- ChangeSubaction(SpecialAirSEnd)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
Exit Script