PM3.6 - Mario - Action - 0x55 DownDamage
Entry Script (Common)
- CreateInterrupt { interrupt_id: Some(10005), action: DamageFall, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: Some(10012), action: HitCeilingTumble, requirement: (OnGround) }
- CallEveryFrame { thread_id: 9, script: 0x21c20 }
Exit Script (Common)