PM3.6 - Marth - Subroutine - 0x2dac4

  1. FloatVariableSet { variable: RandomAccessFloat (0x3e8), value: -0.06 }
  2. FloatVariableSet { variable: RandomAccessFloat (0x3e9), value: 1.5 }
  3. FloatVariableSet { variable: RandomAccessFloat (0x40f), value: 0.0025 }