PM3.6 - Olimar - Subroutine - 0x1ebc8

  1. DisableInterrupt(10000)
  2. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: AnimationEnd }] }
  3. LoopRest
  4. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (BoolIsTrue RandomAccessBool(EnableActionTransition)) }
  5. ChangeSubactionRestartFrame(CatchWait)
  6. Posture(4)
  7. UnknownEvent { namespace: 0xc, code: 0x1, unk1: 0x0, arguments: [] }