PM3.6 - R.O.B - Action - 0x116 Final

Entry Script

  1. FinalSmashEnter
  2. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  3. UnknownEvent { namespace: 0x11, code: 0x1e, unk1: 0x0, arguments: [Value(38)] }
  4. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  5. PreviousInterruptAddRequirement(OnGround)
  6. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  7. PreviousInterruptAddRequirement(InAir)
  8. ChangeSubactionRestartFrame(Final)

Exit Script

  1. UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20001 })] }
  2. Case(0)
  3. Case(14)
  4. ModelChanger { reference: 1, switch_index: 0, bone_group_index: -1 }
  5. UnknownEvent { namespace: 0x11, code: 0x1d, unk1: 0x0, arguments: [Value(8)] }
  6. EndUnlimitedScreenTint { tint_id: 0, transition_out_time: 120 }
  7. CameraNormal
  8. UnknownEvent { namespace: 0xc, code: 0xd, unk1: 0x0, arguments: [] }
  9. UnknownEvent { namespace: 0x23, code: 0x1, unk1: 0x0, arguments: [] }
  10. UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
  11. UnknownEvent { namespace: 0x0, code: 0x12, unk1: 0x0, arguments: [] }
  12. FinalSmashExit
  13. EndSwitch