Brawl - Ike - Common Subroutine 0xb9f4
- CreateInterrupt { interrupt_id: None, action: GlideStart, requirement: ((RandomAccessInt (0x0) GreaterThanOrEqual InternalConstantInt(GlideStartTimer))) }
- PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableGlide))
- PreviousInterruptAddRequirement(InAir)
- CreateInterrupt { interrupt_id: None, action: GlideStart, requirement: (BoolIsTrue RandomAccessBool (0x15)) }
- PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableGlide))
- PreviousInterruptAddRequirement(InAir)