Brawl - Luigi - Subroutine - 0x17fa0
- if ((RandomAccessInt (0x0) LessThan InternalConstantInt (0x5dc0)))
- IntVariableIncrement { variable: RandomAccessInt (0x0) }
- if ((RandomAccessInt (0x0) GreaterThanOrEqual InternalConstantInt (0x5dc0)))
- UnknownEvent { namespace: 0x11, code: 0x1e, unk1: 0x0, arguments: [Value(26)] }
- FrameSpeedModifier { multiplier: 0.0, unk: 0 }