Brawl - Peach - Action - 0x11e

Entry Script

  1. BoolVariableSetTrue { variable: LongtermAccessBool (0x3e) }
  2. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24002 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 2 })] }
  3. CallEveryFrame { thread_id: 9, script: 0x167e0 }
  4. CreateInterrupt { interrupt_id: Some(10028), action: LandingLagAerialAttack, requirement: (OnGround) }
  5. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableLandingLag))
  6. EnableInterruptGroup(AirLanding)
  7. EnableInterruptGroup(AirSpecial)
  8. CreateInterrupt { interrupt_id: Some(10148), action: Fall, requirement: (ButtonNotPressed value(2)) }
  9. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) LessThanOrEqual InternalConstantInt (0xc42)))
  10. CreateInterrupt { interrupt_id: Some(10150), action: AerialAttack, requirement: (ButtonNotPressed value(2)) }
  11. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) LessThanOrEqual InternalConstantInt (0xc42)))
  12. CreateInterrupt { interrupt_id: Some(10149), action: Fall, requirement: ((RandomAccessInt(ThrowDataParam1) LessThanOrEqual scalar(0))) }
  13. CreateInterrupt { interrupt_id: Some(10151), action: AerialAttack, requirement: ((RandomAccessInt(ThrowDataParam1) LessThanOrEqual scalar(0))) }
  14. CreateInterrupt { interrupt_id: Some(10146), action: ThrowItem, requirement: (ButtonPress value(1)) }
  15. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxisReverse) GreaterThanOrEqual InternalConstantInt (0xc72)))
  16. PreviousInterruptAddRequirement((InternalConstantInt(HeldItem) Equal scalar(86)))
  17. loop Infinite times:
    1. if (ButtonHeld value(0))
      1. IfStatementAnd (not(Unknown(54) value(24)))
      2. if ((InternalConstantInt(ControlStickXAxisAbsolute) LessThan InternalConstantInt (0xc5c)))
        1. IfStatementAnd ((InternalConstantInt(ControlStickYAxisAbsolute) LessThan InternalConstantInt (0xc5d)))
        2. ChangeSubactionRestartFrame(AttackAirN)
        3. UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(14)] }
      3. else
        1. if (StickDirectionPressed)
          1. if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0)))
            1. ChangeSubactionRestartFrame(AttackAirF)
            2. UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(15)] }
          2. else
            1. ChangeSubactionRestartFrame(AttackAirB)
            2. UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(16)] }
        2. else
          1. if ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual scalar(0)))
            1. ChangeSubactionRestartFrame(AttackAirHi)
            2. UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(17)] }
          2. else
            1. ChangeSubactionRestartFrame(AttackAirLw)
            2. UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(18)] }
      4. DisableInterruptGroup(AirSpecial)
      5. DisableInterrupt(10146)
      6. DisableInterrupt(10148)
      7. EnableInterrupt(10150)
      8. DisableInterrupt(10149)
      9. EnableInterrupt(10151)
      10. EnableInterrupt(10028)
      11. UnknownEvent { namespace: 0x4, code: 0x1, unk1: 0x0, arguments: [Value(24), Requirement { flip: false, ty: AnimationEnd }] }
    2. else
      1. EnableInterruptGroup(AirSpecial)
      2. EnableInterrupt(10146)
      3. ChangeSubactionRestartFrame(Fuwafuwa)
      4. UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(0), Value(0)] }
      5. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: ButtonPress }, Value(0)] }
      6. EnableInterrupt(10148)
      7. DisableInterrupt(10150)
      8. EnableInterrupt(10149)
      9. DisableInterrupt(10151)
      10. DisableInterrupt(10028)
    3. LoopRest

Exit Script

  1. UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20001 })] }
  2. Case(24)
  3. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20000 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
  4. EndSwitch