Brawl - Wario-Man - Action - 0x12b

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  2. ChangeSubactionRestartFrame(SpecialSEscape)
  3. loop Infinite times:
    1. if (OnGround)
      1. SetEdgeSlide(StayOn)
      2. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
    2. else
      1. SetEdgeSlide(Airbourne)
      2. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
    3. LoopRest

Exit Script