Brawl - Wario-Man - Action - 0x10b Unloaded

Entry Script (Common)

  1. ItemVisibility(false)
  2. UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
  3. ChangeSubactionRestartFrame(-1)
  4. UnknownEvent { namespace: 0x1a, code: 0x7, unk1: 0x0, arguments: [Bool(false)] }
  5. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  6. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
  7. ChangeHurtBoxStateAll { state: IntangibleNoFlashing }
  8. ControllerUnk06(false)
  9. UnknownEvent { namespace: 0xc, code: 0x16, unk1: 0x0, arguments: [] }
  10. UnknownEvent { namespace: 0x19, code: 0x1, unk1: 0x0, arguments: [] }
  11. UnknownEvent { namespace: 0x17, code: 0x1, unk1: 0x0, arguments: [] }

Exit Script (Common)

  1. UnknownEvent { namespace: 0x1a, code: 0x7, unk1: 0x0, arguments: [Bool(true)] }
  2. UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
  3. ChangeHurtBoxStateAll { state: Normal }