LXP2.1 - Ridley-Modern - Action - 0x3c Throw
Entry Script
- Subroutine(0xffffffff)
- if (BoolIsTrue LongtermAccessBool (0x46))
- BoolVariableSetFalse { variable: LongtermAccessBool (0x46) }
- IntVariableSet { variable: LongtermAccessInt(JumpsUsed), value: 3 }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- if (OnGround)
- SetAirGround(15)
- SetEdgeSlide(Unknown(2))
- ChangeSubactionRestartFrame(SpecialSConnect)
- else
- BoolVariableSetTrue { variable: LongtermAccessBool (0x45) }
- SetAirGround(10)
- SetEdgeSlide(Airbourne)
- ChangeSubactionRestartFrame(SpecialAirSConnect)
- else
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- PreviousInterruptAddRequirement(not(IsHoldingSomeoneInGrab))
- CreateInterrupt { interrupt_id: None, action: 0x10a, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 }), Bool(false), Variable(Variable { memory_type: RandomAccess, data_type: Float, address: 4 })] }
Exit Script (Common)