LXP2.1 - Ridley-Modern - Action - 0x11a
Entry Script
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- BoolVariableSetFalse { variable: RandomAccessBool(SpecialsMovement) }
- CreateInterrupt { interrupt_id: None, action: GlideDirection, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- SetAirGround(17)
- SetEdgeSlide(Airbourne)
- DisableInterruptGroup(AirDodge)
- ChangeSubactionRestartFrame(SpecialHi)
- CallEveryFrame { thread_id: 9, script: 0x1d548 }
Exit Script