P+ - Jigglypuff - Action - 0x118

Entry Script

  1. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  2. CreateInterrupt { interrupt_id: None, action: 0x119, requirement: (ButtonNotPressed value(1)) }
  3. PreviousInterruptAddRequirement(OnGround)
  4. CreateInterrupt { interrupt_id: None, action: 0x11a, requirement: (ButtonNotPressed value(1)) }
  5. PreviousInterruptAddRequirement(InAir)
  6. IntVariableSet { variable: RandomAccessInt (0x6), value: 465 }
  7. IntVariableSet { variable: RandomAccessInt (0x7), value: 474 }
  8. FloatVariableSet { variable: RandomAccessFloat (0xf), value: 0 }
  9. Subroutine(0x16df8)

Exit Script