P+ - Jigglypuff - Action - 0x11e
Entry Script
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- loop Infinite times:
- if (OnGround)
- SetEdgeSlide(StayOn)
- ChangeSubactionRestartFrame(Final)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- SetEdgeSlide(Airbourne)
- ChangeSubactionRestartFrame(FinalAir)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script
- if ((InternalConstantInt(CurrentAction) NotEqual scalar(287)))
- FinalSmashExit