P+ - Lucario - Action - 0x120
            Entry Script
            - BoolVariableSetFalse { variable: LongtermAccessBool (0x3e) }
 - IntVariableSet { variable: LongtermAccessInt (0x45), value: 483 }
 - IntVariableSet { variable: LongtermAccessInt (0x46), value: 484 }
 - CreateInterrupt { interrupt_id: Some(0), action: Wait, requirement: (AnimationEnd) }
 - CreateInterrupt { interrupt_id: Some(1), action: Fall, requirement: (AnimationEnd) }
 - loop Infinite times: 
- if (OnGround) 
- Subroutine(0x18fa8)
 - Subroutine(0x190c8)
 - EnableInterrupt(0)
 - DisableInterrupt(1)
 - UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
 - SetAirGround(6)
 
 - else
- Subroutine(0x18fe8)
 - Subroutine(0x19110)
 - DisableInterrupt(0)
 - EnableInterrupt(1)
 - UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
 - SetAirGround(10)
 
 - LoopRest
 
 
            Exit Script