P+ - Lucario - Action - 0x32 AttackHi4
Entry Script
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- SetEdgeSlide(Airbourne)
- SetAirGround(17)
- ChangeSubactionRestartFrame(AttackHi4)
Exit Script