P+ - Olimar - Action - 0x112 SpecialN
Entry Script
- IntVariableSet { variable: RandomAccessInt (0xb), value: 0 }
- if ((RandomAccessFloat (0x4d2) GreaterThan scalar(0)))
- IntVariableIncrement { variable: RandomAccessInt (0xb) }
- if ((RandomAccessFloat (0x4d6) GreaterThan scalar(0)))
- IntVariableIncrement { variable: RandomAccessInt (0xb) }
- if ((RandomAccessFloat (0x4da) GreaterThan scalar(0)))
- IntVariableIncrement { variable: RandomAccessInt (0xb) }
- if ((RandomAccessFloat (0x4de) GreaterThan scalar(0)))
- IntVariableIncrement { variable: RandomAccessInt (0xb) }
- if ((RandomAccessFloat (0x4e2) GreaterThan scalar(0)))
- IntVariableIncrement { variable: RandomAccessInt (0xb) }
- if ((RandomAccessFloat (0x4e6) GreaterThan scalar(0)))
- IntVariableIncrement { variable: RandomAccessInt (0xb) }
- if (OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- SetAirGround(6)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
- SetEdgeSlide(StayOn)
- if ((RandomAccessInt (0xb) LessThan scalar(4)))
- ChangeSubactionRestartFrame(SpecialNStart)
- else
- ChangeSubactionRestartFrame(SpecialNFailure)
- else
- Subroutine(Offset { offset: 0xffffffff, origin: 0x1df7c })
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- SetAirGround(0)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetEdgeSlide(Airbourne)
- ChangeSubactionRestartFrame(SpecialAirNFailure)
Exit Script