P+ - Samus - Subroutine - 0x100a0

  1. if ((InternalConstantInt(VerticalCharacterVelocity) LessThanOrEqual scalar(-1.4)))
    1. FloatVariableSet { variable: RandomAccessFloat (0x7), value: InternalConstantInt(HorizontalCharacterVelocity) }
    2. SetVelocity { x_vel: 0.0, y_vel: 0.0 }
    3. AddVelocity { x_vel: Variable(RandomAccessFloat(Address(7))), y_vel: Constant(-1.4) }