P+ - Samus - Subroutine - 0x116f8

  1. if (Unknown(100) scalar(20))
    1. CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(10.0), trajectory: 0, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 75, size: 5.25, x_offset: 0.0, y_offset: 2.88, z_offset: 15.0, tripping_rate: 0.0, hitlag_mult: 0.5, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 1, unk2: true, sound: Unknown(28), unk3: 1, ground: true, aerial: false, unk4: 0, sse_type: Energy, clang: true, unk5: false, direct: true, unk6: 0 })
    2. CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(10.0), trajectory: 361, wdsk: 0, kbg: 50, shield_damage: 0, bkb: 60, size: 5.25, x_offset: 0.0, y_offset: 2.88, z_offset: 15.0, tripping_rate: 0.0, hitlag_mult: 0.5, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 1, unk2: true, sound: Unknown(28), unk3: 1, ground: false, aerial: true, unk4: 0, sse_type: Energy, clang: true, unk5: false, direct: true, unk6: 0 })
  2. else
    1. CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(10.0), trajectory: 0, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 75, size: 5.25, x_offset: 0.0, y_offset: 2.88, z_offset: 15.0, tripping_rate: 0.0, hitlag_mult: 2.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 1, unk2: true, sound: Unknown(28), unk3: 1, ground: true, aerial: false, unk4: 0, sse_type: Energy, clang: true, unk5: false, direct: true, unk6: 0 })
    2. CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(10.0), trajectory: 361, wdsk: 0, kbg: 50, shield_damage: 0, bkb: 60, size: 5.25, x_offset: 0.0, y_offset: 2.88, z_offset: 15.0, tripping_rate: 0.0, hitlag_mult: 2.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 1, unk2: true, sound: Unknown(28), unk3: 1, ground: false, aerial: true, unk4: 0, sse_type: Energy, clang: true, unk5: false, direct: true, unk6: 0 })
  3. SyncWait(3.0)
  4. DeleteAllHitBoxes
  5. if (Unknown(100) scalar(20))
    1. IntVariableSet { variable: RandomAccessInt (0xa), value: 1212765217 }
    2. CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(2.0), trajectory: 0, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 75, size: 4.75, x_offset: 0.0, y_offset: 2.88, z_offset: 22.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 1, unk2: true, sound: Unknown(28), unk3: 1, ground: true, aerial: false, unk4: 0, sse_type: Energy, clang: false, unk5: false, direct: true, unk6: 0 })
    3. SyncWait(3.0)
    4. DeleteAllHitBoxes
    5. if (Unknown(100) scalar(27))
      1. CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(2.0), trajectory: 0, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 75, size: 4.25, x_offset: 0.0, y_offset: 2.88, z_offset: 29.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 1, unk2: true, sound: Unknown(28), unk3: 1, ground: true, aerial: false, unk4: 0, sse_type: Energy, clang: false, unk5: false, direct: true, unk6: 0 })
      2. SyncWait(3.0)
      3. DeleteAllHitBoxes
      4. if (Unknown(100) scalar(34))
        1. CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(1.0), trajectory: 0, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 65, size: 3.75, x_offset: 0.0, y_offset: 2.88, z_offset: 36.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 1, unk2: true, sound: Unknown(28), unk3: 1, ground: true, aerial: false, unk4: 0, sse_type: Energy, clang: false, unk5: false, direct: true, unk6: 0 })
        2. SyncWait(3.0)
        3. FrameSpeedModifier { multiplier: 0.8, unk: 0 }
        4. DeleteAllHitBoxes