PM3.02 - Kirby - Subroutine - 0x50cc4

  1. ChangeHurtBoxStateSpecific { bone: 446, state: IntangibleFlashing }
  2. ChangeHurtBoxStateSpecific { bone: 448, state: IntangibleFlashing }
  3. ChangeHurtBoxStateSpecific { bone: 455, state: IntangibleFlashing }
  4. ChangeHurtBoxStateSpecific { bone: 457, state: IntangibleFlashing }