PM3.02 - Lucario - Subroutine - 0x23c58

  1. FloatVariableMultiply { variable: LongtermAccessFloat (0x6), value: 0.6 }
  2. FloatVariableMultiply { variable: LongtermAccessFloat(CurryAngle1), value: 1.2 }
  3. FloatVariableAdd { variable: LongtermAccessFloat (0x1b), value: LongtermAccessFloat (0x6) }
  4. FloatVariableAdd { variable: LongtermAccessFloat (0x1b), value: LongtermAccessFloat(CurryAngle1) }
  5. if ((LongtermAccessFloat (0x1b) GreaterThan scalar(100)))
    1. FloatVariableSet { variable: LongtermAccessFloat (0x1b), value: 100 }