PM3.02 - Luigi - Subroutine - 0x10e98

  1. CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(2.0), trajectory: 361, wdsk: 0, kbg: 100, shield_damage: 0, bkb: 2, size: 3.91, x_offset: 0.0, y_offset: 9.77, z_offset: 9.77, tripping_rate: 0.0, hitlag_mult: 0.75, sdi_mult: 0.6, effect: Normal, unk1: false, sound_level: 1, unk2: false, sound: Shell, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: true, direct: true, unk6: 0 })
  2. CreateHitBox(HitBoxArguments { bone_index: 20, hitbox_id: 1, set_id: 0, damage: Constant(2.0), trajectory: 361, wdsk: 0, kbg: 100, shield_damage: 0, bkb: 2, size: 3.13, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 0.75, sdi_mult: 0.6, effect: Normal, unk1: false, sound_level: 1, unk2: false, sound: Shell, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: true, direct: true, unk6: 0 })
  3. SyncWait(1.0)
  4. DeleteAllHitBoxes
  5. Return