PM3.02 - Snake - Action - 0x118

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: FallAerial, requirement: (AnimationEnd) }
  2. ChangeSubactionRestartFrame(SpecialAirHiCut)
  3. SetAirGround(0)
  4. CallEveryFrame { thread_id: 9, script: 0x28768 }

Exit Script

  1. Subroutine(0x19508)