PM3.02 - Wolf - Action - 0x118

Entry Script

  1. if (OnGround)
    1. SetEdgeSlide(Unknown(2))
    2. SetAirGround(6)
    3. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (InAir) }
    4. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
    5. ChangeSubactionRestartFrame(SpecialHiLanding)
    6. EnableInterrupt(10146)
  2. else
    1. SetEdgeSlide(Airbourne)
    2. SetAirGround(0)
    3. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
    4. ChangeSubactionRestartFrame(SpecialHiFall)
    5. EnableInterrupt(10026)
    6. CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }

Exit Script