PM3.02 - Wolf - Action - 0x11c

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  2. PreviousInterruptAddRequirement(InAir)
  3. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  4. if (OnGround)
    1. SetEdgeSlide(StayOn)
    2. SetAirGround(6)
    3. ChangeSubactionRestartFrame(SpecialLwEnd)
    4. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
  5. else
    1. BoolVariableSetTrue { variable: LongtermAccessInt(MushroomRemainingTime) }
    2. SetEdgeSlide(Airbourne)
    3. SetAirGround(10)
    4. ChangeSubactionRestartFrame(SpecialAirLwEnd)
    5. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }

Exit Script