PM3.6 - Mewtwo - Action - 0x115 SpecialLw
Entry Script
- BoolVariableSetFalse { variable: LongtermAccessBool (0x3e) }
- IntVariableSet { variable: LongtermAccessInt (0x45), value: 479 }
- IntVariableSet { variable: LongtermAccessInt (0x46), value: 480 }
- CreateInterrupt { interrupt_id: Some(0), action: Wait, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: Some(1), action: Fall, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: None, action: 0x11e, requirement: (BoolIsTrue RandomAccessBool(EnableActionTransition)) }
- loop Infinite times:
- if (OnGround)
- Subroutine(0x19230)
- Subroutine(0x19328)
- EnableInterrupt(0)
- DisableInterrupt(1)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- SetAirGround(7)
- else
- Subroutine(0x19298)
- Subroutine(0x19350)
- DisableInterrupt(0)
- EnableInterrupt(1)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- SetAirGround(10)
- LoopRest
Exit Script