Brawl - Falco - Action - 0x19 LandingFallSpecial
            Entry Script (Common)
            - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- if (not(BoolIsTrue LongtermAccessBool(HasHammer))) - IfStatementAnd (not((InternalConstantInt(HeldItem) Equal scalar(0))))
- Subroutine(0xf6bc)
 
- else- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
 
Exit Script (Common)