Brawl - Falco - Action - 0x112 SpecialN
Entry Script
- BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
- IntVariableSet { variable: RandomAccessInt (0x0), value: 0 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: -1 }
- FloatVariableSet { variable: LongtermAccessFloat(SpecialLandingLag), value: InternalConstantInt (0x5dc0) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- if ((InternalConstantInt (0x5dc0) GreaterThan scalar(0)))
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- CreateInterrupt { interrupt_id: Some(10002), action: FallSpecial, requirement: (InAir) }
- DisableInterrupt(10002)
- else
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- CreateInterrupt { interrupt_id: Some(10002), action: Fall, requirement: (InAir) }
- DisableInterrupt(10002)
- CallEveryFrame { thread_id: 9, script: 0x1bd2c }
- loop Infinite times:
- if (OnGround)
- SetEdgeSlide(Unknown(2))
- SetAirGround(6)
- DisableInterruptGroup(AirLanding)
- EnableInterrupt(10002)
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- Case(0)
- ChangeSubactionRestartFrame(SpecialNStart)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: AnimationEnd }] }
- Case(1)
- ChangeSubactionRestartFrame(SpecialNLoop)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: AnimationEnd }] }
- Case(2)
- ChangeSubactionRestartFrame(SpecialNEnd)
- EndSwitch
- else
- SetEdgeSlide(Airbourne)
- SetAirGround(10)
- EnableInterruptGroup(AirLanding)
- DisableInterrupt(10002)
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- Case(0)
- ChangeSubactionRestartFrame(SpecialAirNStart)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: AnimationEnd }] }
- Case(1)
- ChangeSubactionRestartFrame(SpecialAirNLoop)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: AnimationEnd }] }
- Case(2)
- ChangeSubactionRestartFrame(SpecialAirNEnd)
- EndSwitch
- LoopRest
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- Case(1)
- if (AnimationEnd)
- if (not(BoolIsTrue RandomAccessBool(SpecialsMovement)))
- IntVariableSet { variable: RandomAccessInt (0x0), value: 2 }
- else
- UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(19), Bool(true)] }
- BoolVariableSetFalse { variable: RandomAccessBool(SpecialsMovement) }
- UnknownEvent { namespace: 0x0, code: 0x12, unk1: 0x0, arguments: [] }
- if (AnimationEnd)
- IntVariableIncrement { variable: RandomAccessInt (0x0) }
- EndSwitch
Exit Script
- if (ArticleExists value(0))
- ArticleAnimation(0)