Brawl - Falco - Action - 0x22 Rebound
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- FrameSpeedModifier { multiplier: 0.0, unk: 0 }
- AsyncWait(1.0)
- CreateInterrupt { interrupt_id: None, action: Rebound2, requirement: (ButtonTap) }
Exit Script (Common)