Brawl - Ganondorf - Subroutine - 0x1b9e0
- if (not(BoolIsTrue RandomAccessBool(EnableActionTransition)))
- if (BoolIsTrue RandomAccessBool (0x11))
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- SetAirGround(101)
- EnableInterruptGroup(AirLanding)