Brawl - Ganondorf - Subroutine - 0x1c880
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- if (not(BoolIsTrue RandomAccessBool (0x11)))
- if ((InternalConstantInt(ControlStickXAxisRelative) LessThanOrEqual InternalConstantInt (0xc31)))
- CreateInterrupt { interrupt_id: None, action: 0x117, requirement: (ButtonTap) }
- BoolVariableSetTrue { variable: RandomAccessBool (0x11) }