Brawl - Ganondorf - Subroutine - 0x1c880

  1. if (BoolIsTrue RandomAccessBool(EnableActionTransition))
    1. if (not(BoolIsTrue RandomAccessBool (0x11)))
      1. if ((InternalConstantInt(ControlStickXAxisRelative) LessThanOrEqual InternalConstantInt (0xc31)))
        1. CreateInterrupt { interrupt_id: None, action: 0x117, requirement: (ButtonTap) }
    2. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }