Brawl - Ganondorf - Action - 0x117
Entry Script
- IntVariableSet { variable: LongtermAccessInt(Temp1), value: 463 }
- IntVariableSet { variable: LongtermAccessInt(Temp2), value: 465 }
- BoolVariableSetFalse { variable: LongtermAccessBool(VelocityIgnoreHitstun) }
- CreateInterrupt { interrupt_id: Some(0), action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: Some(1), action: Fall, requirement: (AnimationEnd) }
- CallEveryFrame { thread_id: 9, script: 0x1c8d8 }
- Goto(0x1ca20)
Exit Script