Brawl - Lucas - Common Section statusAnimCmdPre_Fall
- if (BoolIsTrue LongtermAccessBool(StaminaDead))
- UnknownEvent { namespace: 0x2, code: 0xd, unk1: 0x0, arguments: [Value(73)] }
- else
- if (BoolIsTrue LongtermAccessBool(HasHammer))
- UnknownEvent { namespace: 0x2, code: 0xd, unk1: 0x0, arguments: [Value(228)] }