Brawl - Luigi - Subaction - SpecialAirSHold

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Stats

IASA: None
Subaction Index: 0x1d8

Scripts

Main

    GFX

    1. Goto(LandingAirN GFX 0x8a30)

    SFX

    1. AsyncWait(1.0)
    2. UnknownEvent { namespace: 0xa, code: 0x6, unk1: 0x0, arguments: [] }
    3. SoundEffectTransient(3465)

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }
    2. AsyncWait(1.0)
    3. RumbleLoop { unk1: 2, unk2: 7 }
    4. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
    5. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
    6. Goto(SpecialAirSHold Other 0x6c80)